DIP2017: From ideas to possibilities (Sintorn7) (TH/EN)

Having gained knowledge from the experts in various fields, Sintorn7 team transformed their ideas into prototypes. The facilitators provided consultation to the teams, unleashing their potential to create solutions that address the imminent aging society in the coming future.

Human Factors is the practice of designing systems and products to take account of human characteristics. It is about applying the understanding in the design of a system that enables interactions between humans, machinery, and the surrounding to ensure effectiveness, safety, and ease of use.

Senior living furniture

Due to limited space inside and outside the housing, finding the public space for the elderly in the community is an issue to address. The team started with the idea of “elderly care furniture “. The idea was developed into 4 types of furniture

  1. a bench with a handrail to support walking made with marble stone, a typical material for street furniture to create familiarity. The bench has a wider base to increase sturdiness
  2. a bench with two levels of width – one is for the general public while the other is specially measured for the elderly with armrests
  3.  a concrete plate to engrave the name and surname of those who make a donation
  4. unfinished furniture that will be completed when people in the community or interested donors pitch in to obtain all the pieces of furniture. The selected materials include cement, concrete, and ecowood, suitable for outdoor use, easy to clean, and can be manufactured and placed in other areas

In addition to furniture design, Team Sintorn7 has developed a system to mobilize funds and donations to allow people to provide financial support through an online platform. To create a sense of co-ownership, gimmicks will be used, for example, engraving the name and surname of the donors on the furniture, similar to the traditional way of donating furniture to the temple or school that Thai people are familiar with.

Recommendation/ Tips

  • In addition to the ergonomics or human factors in furniture design, another important thing not to be overlooked is the interaction within the community. Finding solutions to this issue requires a social experiment. The prototype will be trialed in the field and results will be recorded and used to develop the finished product.
  • One of the suggestions made is for the team to conduct field research in other communities to gain more findings beyond those received from the one community that the team initially went to. By doing a survey in other areas, the team may discover other issues that can be addressed by the design of the furniture.
  • In designing furniture for the elderly, it is essential to take account of the emotional side of the functionality. For example, the furniture can be designed in a way that is reminiscent of the good old days, such as the use of marble stone or teak roots, creating a sense of familiarity so that older people make the connection and readily welcome the furniture.

Read DIP2017: From ideas to possibilities (iWill Project) here

Read DIP2017: From ideas to possibilities (Primary Workshop) here

Read DIP2017: From ideas to possibilities (Nothing 2 Lose, Only 2 Gain) here

Previous article DIP2017: Workshop 02 Design for the Elders: Understanding physical and mental health (Part 1) here

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